Gameplay systems
FortressMC uses custom server software to provide reinforcement, access control, territorial protection, imprisonment, surveillance, production, and alternative sources of structure-dependent content.
Protection and conflict
- Citadel reinforces individual blocks and entities.
- Interaction Keys controls access through physical key items.
- Bastion creates territorial fields around reinforced beacons and conduits.
- Exile Pearl confines defeated players to the Nether.
- Finale leaves a player’s body in the world after disconnection.
- Snitch records player activity and block history.
Economy
- Essence issues a periodic currency used for pearls and production.
- Experience replaces most vanilla experience sources.
- Factories replaces villager trading with bulk production specializations.
World and communication
- Mob Controller adds custom mob spawns and structure-loot drops.
- Realistic Biomes modifies natural plant growth according to climate.
- Misc Tweaks contains world-generation, item, enchantment, travel, and command changes.
- Simple Voice Radio relays proximity voice chat between placed radios.